{"id":15988,"date":"2026-01-06T16:06:56","date_gmt":"2026-01-06T16:06:56","guid":{"rendered":"https:\/\/www.jubi24.com\/?p=15988"},"modified":"2026-01-06T16:06:58","modified_gmt":"2026-01-06T16:06:58","slug":"its-like-saying-we-should-spend-more-time-on-tatooine-with-farmer-luke-cyberpunk-2-creative-director-says-extending-2077s-act-1-wouldnt-have-made-the-game-better","status":"publish","type":"post","link":"https:\/\/www.jubi24.com\/?p=15988","title":{"rendered":"&#8216;It&#8217;s Like Saying We Should Spend More Time on Tatooine With Farmer Luke&#8217; \u2014 Cyberpunk 2 Creative Director Says Extending 2077&#8217;s Act 1 Wouldn&#8217;t Have Made the Game Better"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div id=\"\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Ever since <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/games\/cyberpunk-2077\">Cyberpunk 2077<\/a> came out in 2020, fans have debated Act 1, which sees V befriend Jackie Welles and attempt to make it big in Night City before the infamous heist mission goes horribly wrong. Some feel the game would have been better had Act 1 been extended and given players more time with the much-loved \u2014 but short-lived \u2014 companion character. But what does the creative director of Cyberpunk 2 think?<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Taking to <a href=\"https:\/\/bsky.app\/profile\/srznsk.bsky.social\/post\/3mbokwdsals27\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">social media<\/a>, CD Projekt&#8217;s Igor Sarzynski said extending Act 1 before the heist wouldn\u2019t have made Cyberpunk 2077 a better game, and he used Star Wars to back up his point: \u201cit&#8217;s like saying we should spend more time on Tatooine with farmer Luke before he got involved with all this Jedi stuff.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Then: \u201cthe motivation \/ goal in this section of the game is pretty vague \u2014 &#8216;get to the top&#8217; \u2014 which, prolonged and without stakes or pressure would result in meandering, unfocused experience.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Act 2 picks up after the shocking events of Act 1 and Jackie\u2019s untimely death, with V desperate to find a cure for the Relic in their head. Part of the story involves V grieving for Jackie and helping other characters deal with his death in their own ways.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Some Cyberpunk 2077 players, determined to spend as much time as possible with Jackie before the inevitable happens, focus on Watson, the Act 1 playable area, and little else \u2014 something Sarzynski acknowledged in his posts. \u201cIt&#8217;s an open world game, some manage to squeeze 20 hours out of Watson,\u201d he said. \u201cPick your own pace.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">But Sarzynski acknowledged the ongoing debate around how much time players get to spend with Jackie. \u201cIs it enough time to bond with Jackie?\u201d he asked. \u201cFor some it is, for some it isn&#8217;t. All things considered I think we struck a good balance.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">And finally, \u201cNo, half-year montage is not cut content. We always planned it like this. But more on &#8216;cut content&#8217; notion in some other post.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Sarzynski has moved on to Cyberpunk 2, and there\u2019s no indication that anything he\u2019s said here on Jackie has a bearing on what to expect from the hotly-anticipated sequel. Cyberpunk creator Mike Pondsmith has been chatty about it, however. In May last year, <a class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" href=\"https:\/\/www.ign.com\/articles\/cyberpunk-2077-sequel-project-orion-has-night-city-and-another-city-that-feels-like-chicago-gone-wrong-mike-pondsmith-teases\"><u>Pondsmith teased some previously unknown details<\/u><\/a> when he was asked about the scope of his involvement with Cyberpunk 2 (then known as Project Orion) at the Digital Dragons 2025 conference.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Pondsmith admitted he wasn\u2019t as involved this time around, but said he does review scripts and had been to CD Projekt to check out the ongoing work. \u201cLast week I was wandering around talking to different departments, and seeing what they had, \u2018Oh look, this is the new cyberware, what do you think?\u2019 \u2018Oh yeah, that\u2019s pretty good, that works here,\u2019\u201d he said at the time.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">And then, the morsel on the sequel: that it features a brand new city in addition to the Night City we know from Cyberpunk 2077. Pondsmith described this new city as \u201clike Chicago gone wrong.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI spent a lot of time talking to one of the environment guys, and he was explaining how the new place in Orion, because there\u2019s another city we visit \u2014 I\u2019m not telling you any more than that but there\u2019s another city we visit. And Night City is still there. But I remember looking at it and going, yeah I understand the feel you\u2019re going for this, and this really does work. And it doesn\u2019t feel like Blade Runner, it feels more like Chicago gone wrong. I said, \u2018Yeah, I can see this working.&#8217;\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It\u2019s worth pointing out that Pondsmith\u2019s comments do not necessarily suggest the Cyberpunk sequel will feature a future Chicago, rather a city that has the feel of a dystopian version of the city. It may well be a take on future Chicago, but that isn\u2019t confirmed based on these comments. There is also some debate about whether Cyberpunk 2 will expand upon the Night City that\u2019s in Cyberpunk 2077 or feature a new version, and the extent to which it is playable.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It sounds like we&#8217;ll have to wait some time to find out. CD Projekt is of course focusing on The Witcher 4, and CD Projekt co-CEO Micha\u0142 Nowakowski has suggested Cyberpunk 2 won\u2019t be out until at least 2030.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.ign.com\/articles\/its-like-saying-we-should-spend-more-time-on-tatooine-with-farmer-luke-cyberpunk-2-creative-director-says-extending-2077s-act-1-wouldnt-have-made-the-game-better\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ever since Cyberpunk 2077 came out in 2020, fans have debated Act 1, which sees V befriend Jackie Welles and attempt to make it big in Night City before the infamous heist mission goes horribly wrong. Some feel the game would have been better had Act 1 been extended and given players more time with &#8230; <a title=\"&#8216;It&#8217;s Like Saying We Should Spend More Time on Tatooine With Farmer Luke&#8217; \u2014 Cyberpunk 2 Creative Director Says Extending 2077&#8217;s Act 1 Wouldn&#8217;t Have Made the Game Better\" class=\"read-more\" href=\"https:\/\/www.jubi24.com\/?p=15988\" aria-label=\"Read more about &#8216;It&#8217;s Like Saying We Should Spend More Time on Tatooine With Farmer Luke&#8217; \u2014 Cyberpunk 2 Creative Director Says Extending 2077&#8217;s Act 1 Wouldn&#8217;t Have Made the Game Better\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":15989,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[],"class_list":["post-15988","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/www.jubi24.com\/wp-content\/uploads\/2026\/01\/Its-Like-Saying-We-Should-Spend-More-Time-on-Tatooine.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.jubi24.com\/index.php?rest_route=\/wp\/v2\/posts\/15988","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jubi24.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jubi24.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jubi24.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jubi24.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=15988"}],"version-history":[{"count":1,"href":"https:\/\/www.jubi24.com\/index.php?rest_route=\/wp\/v2\/posts\/15988\/revisions"}],"predecessor-version":[{"id":15990,"href":"https:\/\/www.jubi24.com\/index.php?rest_route=\/wp\/v2\/posts\/15988\/revisions\/15990"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.jubi24.com\/index.php?rest_route=\/wp\/v2\/media\/15989"}],"wp:attachment":[{"href":"https:\/\/www.jubi24.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=15988"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jubi24.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=15988"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jubi24.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=15988"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}